Commit Graph

5 Commits

Author SHA1 Message Date
Félix Malfait 8c4a6cd663 Replace AGENT_CHAT_UNKNOWN_THREAD_ID with null for thread state (#19552)
## Summary
This PR refactors the AI chat thread state management to use `null`
instead of a sentinel string value (`AGENT_CHAT_UNKNOWN_THREAD_ID`) to
represent an uninitialized or new chat thread. This improves type safety
and makes the code more idiomatic by using `null` to represent the
absence of a value.

## Key Changes
- **Removed sentinel constant**: Deleted `AGENT_CHAT_UNKNOWN_THREAD_ID`
constant and replaced all usages with `null`
- **Updated state types**: Changed `currentAIChatThreadState`,
`agentChatLastDiffSyncedThreadState`, and
`agentChatDisplayedThreadState` to use `string | null` type with `null`
as default value
- **Updated component family states**: Modified message-related state
families to accept `threadId: string | null` instead of `threadId:
string`
- **Refined null checks**: Added explicit `null` checks in:
- `AgentChatMessagesFetchEffect`: Updated `isNewThread` logic to check
for `null` first
- `useAIChatThreadClick` and `useSwitchToNewAIChat`: Added guards to
only save drafts when `currentAIChatThread !== null`
- `AgentChatThreadInitializationEffect`: Added null check before UUID
validation
- `useEnsureAgentChatThreadIdForSend`: Added null check before comparing
with draft key
- **Updated fallback logic**: Used nullish coalescing operator (`??`) in
`AIChatTab` and `useAIChatEditor` to default to
`AGENT_CHAT_NEW_THREAD_DRAFT_KEY` when thread is null
- **Enhanced refetch safety**: Added early return in
`handleRefetchMessages` to prevent refetching when in new thread state

## Implementation Details
- The change maintains backward compatibility by treating `null` the
same way the code previously treated `AGENT_CHAT_UNKNOWN_THREAD_ID`
- All draft saving operations now safely check for null before
attempting to store drafts
- The nullish coalescing pattern (`currentAIChatThread ??
AGENT_CHAT_NEW_THREAD_DRAFT_KEY`) ensures proper fallback behavior when
accessing draft storage

https://claude.ai/code/session_01Pz8KCygSNgBPYsndbMq8f7

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-04-10 16:34:03 +02:00
Lucas Bordeau fc9723949b Fix AI chat re-renders and refactored code (#18585)
This PR: 

- Breaks useAgentChatData into focused effect components (streaming,
fetch,
init, auto-scroll, diff sync)
- Splits message list into non-last (stable) + last (streaming/error) to
prevent full re-renders on each stream chunk
- Adds scroll-to-bottom button and MutationObserver-based auto-scroll on
thread switch
- Lifts loading state from context to atoms
- Adds areEqual to selector
factories

We could improve further but this sets up a robust architecture for
further refactoring.

## Messages flow

The flow of messages loading and streaming is now more solid. 

Everything goes out from `AgentChatAiSdkStreamEffect`, whether loaded
from the DB or streaming directly, and every consumers is using only one
atom `agentChatMessagesComponentFamilyState`

## Data sync effect with callbacks new hook 

See
`packages/twenty-front/src/modules/apollo/hooks/useQueryWithCallbacks.ts`
which allows to fix Apollo v4 migration leftovers and is an
implementation of the pattern we talked about with @charlesBochet

We could refine this pattern in another PR.

# Before



https://github.com/user-attachments/assets/84e7a96f-6790-405d-8a73-2dacbf783be5


# After



https://github.com/user-attachments/assets/4c692e3a-2413-4513-abcc-44d0da311203

Co-authored-by: Charles Bochet <charles@twenty.com>
2026-03-21 12:52:21 +00:00
Charles Bochet 121788c42f Fully deprecate old recoil (#18210)
## Summary

Removes the `recoil` dependency entirely from `package.json` and
`twenty-front/package.json`, completing the migration to Jotai as the
sole state management library.

Removes all Recoil infrastructure: `RecoilRoot` wrapper from `App.tsx`
and test decorators, `RecoilDebugObserver`, Recoil-specific ESLint rules
(`use-getLoadable-and-getValue-to-get-atoms`,
`useRecoilCallback-has-dependency-array`), and legacy Recoil utility
hooks/types (`useRecoilComponentState`, `useRecoilComponentValue`,
`createComponentState`, `createFamilyState`, `getSnapshotValue`,
`cookieStorageEffect`, `localStorageEffect`, etc.).

Renames all `V2`-suffixed Jotai state files and types to their canonical
names (e.g., `ComponentStateV2` -> `ComponentState`,
`agentChatInputStateV2` -> `agentChatInputState`, `SelectorCallbacksV2`
-> `SelectorCallbacks`), and removes the now-redundant V1 counterparts.

Updates ~433 files across the codebase to use the renamed Jotai imports,
remove Recoil imports, and clean up test wrappers (`RecoilRootDecorator`
-> `JotaiRootDecorator`).
2026-02-25 12:26:42 +01:00
Charles Bochet d7f025157b Migrate more to Jotai (#17968)
As per title

---------

Co-authored-by: claude[bot] <41898282+claude[bot]@users.noreply.github.com>
2026-02-17 19:24:36 +01:00
Abdul Rahman 0648dc5c65 Fix AI chat streaming persistence when command menu closes (#14854)
Closes [#1583](https://github.com/twentyhq/core-team-issues/issues/1583)


- Removed `messageId` column from `File` table and its references in
code (unrelated to this PR)
- Updated AI chat to use React Context API with persistent provider in
`CommandMenuContainer`
- Converted all AI chat component states to regular Recoil atoms (no
instance context needed)

---------

Co-authored-by: Félix Malfait <felix@twenty.com>
2025-10-03 12:37:41 +02:00