# What this PR does
Overall naming `universal` versus `flat` is not always the most updated
and so on
Will make a big cleaning tour after I've finished the whole migration
Migrating all `view` and ( filter fields etc ) `field` `object` `index`
to the universal pattern on all `services`, `builder` and `runner`
levels
## Universal and flat optimistic tooling
`addUniversalFlatEntityToUniversalFlatEntityAndRelatedEntityMapsThroughMutationOrThrow`
and its delete counterpart maintain the consistency of
`UniversalFlatEntityMaps` when an entity is created or removed. Beyond
inserting/removing the entity from its own maps, they walk through
`ALL_UNIVERSAL_METADATA_RELATIONS` to update the **aggregator arrays**
on related parent entities — the add appends the new entity's
`universalIdentifier` to the parent's aggregator (e.g. a new viewField's
identifier gets appended to its parent view's
`viewFieldUniversalIdentifiers`), and the delete filters it out. This
keeps the maps in sync so that diff computations and relation lookups
remain accurate throughout the migration building process.
## ALL_UNIVERSAL_METADATA_RELATIONS
`ALL_UNIVERSAL_METADATA_RELATIONS` is the universal counterpart of
`ALL_METADATA_RELATIONS`. It maps each metadata entity to its
many-to-one and one-to-many relations using universal foreign keys
(`*UniversalIdentifier`) instead of database IDs (`*Id`). This allows
migration actions to reference related entities in a workspace-agnostic
way. Relations that are workspace-specific (e.g. `workspace`,
`dataSource`, `userWorkspace`) are set to `null` and skipped during
resolution.
## `workspaceMigrationCreateIdEnrichment`
Reserved to API metadata ( will be able to validate at app installation
lvl )
- Workspace migration `create` actions now carry an optional `id` (and
`fieldIdByUniversalIdentifier` for object/field actions) so that
caller-provided IDs flow through the entire build-validate-run pipeline.
- New `enrichCreateWorkspaceMigrationActionsWithIds` utility resolves
`universalIdentifier → id` mappings after the builder runs and injects
them into the migration actions before the runner persists entities.
- Runner action handlers use the provided IDs instead of generating new
UUIDs, enabling deterministic entity creation for synchronization
workflows.
## `resolveUniversalUpdateRelationIdentifiersToIds`
`resolveUniversalUpdateRelationIdentifiersToIds` converts universal
identifiers (workspace-agnostic, stable keys) in a migration update
payload into concrete database UUIDs, so the update can be applied to a
specific workspace.
It iterates over the many-to-one relations defined in
`ALL_UNIVERSAL_METADATA_RELATIONS` for the given entity type, replaces
each `*UniversalIdentifier` property with its corresponding `*Id` by
looking up the target entity in `allFlatEntityMaps`, and throws if a
non-null identifier can't be resolved.
Used by all `update` action handlers in
`transpileUniversalActionToFlatAction`, avoiding duplicated resolution
logic across handlers.
## What this PR does not
- Migrating twenty-standard declaration to universal
- Migrating all the inputs transpilers to universal
- Migrating all metadata to be fully universal ( we still need to
de-scope the type of all of them and refactor their validator very close
)
---------
Co-authored-by: Charles Bochet <charles@twenty.com>
As part of the extensibility effort, we are introducing a new engine
entity called "Front Component". This represents a dynamic react
component that will be rendered in CommandMenu actions or in PageLayout
widgets
This PR introduce the entity and all the necessary boilerplate to make
it syncable and cachable in the engine
Upgraded to Storybook 10. We still use `@storybook/test-runner` for
testing since it appears it'd require more work to move from Jest to
Vitest than I initially anticipated, but I completed this PR to fix
`storybook:serve:dev` - it takes time to load, but it works the way it
used to with Storybook 8.
https://github.com/user-attachments/assets/7afc32c6-4bcf-4b37-b83b-8d00d28dda15
# Introduction
In this PR we're:
- Refactoring the workspace migration action type introducing grain over
metadata and operation type ( for example operation `create` and
metadata `field` )
- Thanks to above point we can now factorize the runner optimistic
rendering out of each runner actions-handler file using the existing
into the generic one ( -3200 lines of code here )
- Still thanks to action type refactor we're able to dynamically compose
the response error type only send data when there's here. No more static
counter and static summary error message. This way we won't have to re
run snapshot every time we add a new entity to the engine ( huge
snapshot diff here )
## Noticeable points:
- We introduce an index update action to avoid any complex typing for
not having one or a tuple of actions instead. Now the drop and insert
logic is directly inferred from the update action handler instead of
being two action ( delete index and create index )
## TODO
- [x] Define base actions types
- [x] Migrate all actions to action type and metadata name pattern (
base actions )
- [x] Refactor flat entity validation type to embed metadata name
- [x] Refactor optimistic rendering within runner
- [x] Refactor legacy cache invalidation switch
- [x] Refactor response error format ( dynamic counter again + no empty
entries )
- [x] Try factorizing and removing redundant nor unused type declaration
in metadata actions type intermediary files
- [x] Adapt front to new response error format
## Remarks
- ~~Should create an issue for generic replace flat entity in related
flat entity maps~~ overkill
- Should create an issue for oneToMany foreignKey being nullable not
always cascade delete optimistic rendering edge case to either docs or
fix it in delete flat entity and related entity ( re-code the pg
cascading behavior )
- We could also factorize the builder to only implement validators and
not the intermediary file
## Summary
This PR introduces a Skills system for AI agents, inspired by the [Agent
Skills specification](https://agentskills.io/specification).
## Changes
### Backend
- **SkillEntity**: New database entity with migration for storing skills
- **V2 Sync Mechanism**: Implemented FlatSkill, builders, validators,
and action handlers following the v2 flat entity pattern
- **Standard Skills**: Pre-defined skills (workflow-building,
data-manipulation, dashboard-building, metadata-building, research,
code-interpreter, xlsx, pdf, docx, pptx)
- **GraphQL API**: CRUD operations for skills with proper guards and
permissions
- **Workspace Cache**: Integrated skills into the workspace cache system
### Frontend
- **Skills Table**: Searchable table in AI settings showing all skills
- **Skill Form**: Create/edit page with Label (primary), Description,
and Content (markdown editor)
- **API Name**: Following existing patterns, name is derived from label
with advanced settings toggle for custom API names
- **Standard vs Custom**: Standard skills are read-only, custom skills
can be edited/deleted
## Key Design Decisions
- Skills are stored in the database (Salesforce-like approach) rather
than files
- Name is derived from Label by default (isLabelSyncedWithName pattern)
- Skills reference functions/files via @ mentions in markdown content
rather than explicit relations
- Standard skills are synced from code, custom skills are created via UI
## Screenshots
Skills table and form UI follow existing settings patterns.
## Testing
- [x] Lint passes
- [x] Typecheck passes
- [ ] CI tests