## Context
Second PR of the overridable-entities track (after #21436 for views):
command menu items become overridable so that edits on non-owned items
are stored as overrides instead of mutating the row, and
deletion/deactivation becomes reversible.
## What this does
- `CommandMenuItemEntity` now extends
`OverridableEntity<CommandMenuItemOverrides>` (adds `isActive` +
`overrides`). All editable properties are overridable for now (to
discuss).
- **Update**: mutations on a command item not owned by the caller
(standard items) are written into `overrides`; reads merge them in the
DTO. The command palette edit mode (pin,
reorder, shortLabel) now preserves standard values, "Reset label to
default" gains true post-save semantics.
- **Delete**: protected items are deactivated (`isActive = false`)
instead of deleted; custom items still hard-delete.
- **Object deactivate/enable toggle**: now flips `isActive` on the
command item (merged into the main migration call) instead of
delete/recreate; a create-if-missing fallback covers legacy deactivated
objects.
- **Front**: inactive command items are filtered out of the palette
selector.
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---------
Co-authored-by: Charles Bochet <charles@twenty.com>
- Removes the intermediate `CommandMenuItemConfig` /
`CommandConfigContext` / `CommandMenuItemDisplay` abstraction layers,
replacing them with a single `CommandMenuItemRenderer` that renders
directly from the command menu items from the backend
- Eliminates the server-items/ subdirectory by moving its contents
(hooks/, contexts/, states/, display/, edit/) up into the parent
command-menu-item/ module, removing an unnecessary nesting level.
Introduces a progress indicator for command menu items (both engine
commands and front components). When a command is running, the menu item
now displays a percentage alongside the loader spinner instead of just a
spinner.
- Added `commandMenuItemProgressFamilyState` to track per-item progress
and `CommandListItemLoader` to render it
- Exposed `updateProgress` in the twenty-sdk public API so front
components can report execution progress back to the host
- Wired progress reporting into `ExportMultipleRecordsCommand` as the
first consumer, showing CSV export progress
- Progress state is cleaned up on unmount for both engine commands and
headless front components
- Refactor
actions are being renamed to command menu item, they will be migrated to
server and will be served as headless front components
---------
Co-authored-by: Raphaël Bosi <71827178+bosiraphael@users.noreply.github.com>