export const EVENT_TO_REACT: Record = { click: 'onClick', dblclick: 'onDoubleClick', mousedown: 'onMouseDown', mouseup: 'onMouseUp', mousemove: 'onMouseMove', mouseover: 'onMouseOver', mouseout: 'onMouseOut', mouseenter: 'onMouseEnter', mouseleave: 'onMouseLeave', pointerdown: 'onPointerDown', pointerup: 'onPointerUp', pointermove: 'onPointerMove', pointerover: 'onPointerOver', pointerout: 'onPointerOut', pointerenter: 'onPointerEnter', pointerleave: 'onPointerLeave', pointercancel: 'onPointerCancel', keydown: 'onKeyDown', keyup: 'onKeyUp', keypress: 'onKeyPress', focus: 'onFocus', blur: 'onBlur', change: 'onChange', input: 'onInput', submit: 'onSubmit', scroll: 'onScroll', wheel: 'onWheel', contextmenu: 'onContextMenu', drag: 'onDrag', timeupdate: 'onTimeUpdate', play: 'onPlay', pause: 'onPause', ended: 'onEnded', loadedmetadata: 'onLoadedMetadata', loadeddata: 'onLoadedData', volumechange: 'onVolumeChange', seeking: 'onSeeking', seeked: 'onSeeked', error: 'onError', canplay: 'onCanPlay', canplaythrough: 'onCanPlayThrough', waiting: 'onWaiting', progress: 'onProgress', durationchange: 'onDurationChange', ratechange: 'onRateChange', stalled: 'onStalled', suspend: 'onSuspend', emptied: 'onEmptied', };