Refactor/filters (#498)
* wip * - Added scopes on useHotkeys - Use new EditableCellV2 - Implemented Recoil Scoped State with specific context - Implemented soft focus position - Factorized open/close editable cell - Removed editable relation old components - Broke down entity table into multiple components - Added Recoil Scope by CellContext - Added Recoil Scope by RowContext * First working version * Use a new EditableCellSoftFocusMode * Fixes * wip * wip * wip * Use company filters * Refactored FilterDropdown into multiple components * Refactored entity search select in dropdown * Renamed states * Fixed people filters * Removed unused code * Cleaned states * Cleaned state * Better naming * fixed rebase * Fix * Fixed stories and mocked data and displayName bug * Fixed cancel sort * Fixed naming * Fixed dropdown height * Fix * Fixed lint
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@@ -8,7 +8,7 @@ import { hoverBackground } from '@/ui/themes/effects';
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import { DropdownMenuButton } from './DropdownMenuButton';
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type Props = {
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selected: boolean;
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selected?: boolean;
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onClick: () => void;
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hovered?: boolean;
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};
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