feat: v1.3.0 — Steam path override, game folder scanner
- electron/settings.ts: persist steamPath + gameFolders in settings.json - electron/scanner.ts: scan folders 2 levels deep for .exe files, filter out known non-game binaries (uninstall/setup/redist/crash handlers) - electron/steam.ts: detectSteamGames(customPath?) — uses user path when set - electron/main.ts: new IPC handlers — dialog:pick-folder, settings:get/set-steam-path/ add-folder/remove-folder, scanner:scan/import - src/components/SettingsPanel.tsx: drawer UI — Steam path picker with auto-resolved path display, game folders list, per-folder scan with checkbox selection, one-click import of selected executables - src/App.tsx: SlidersHorizontal button opens SettingsPanel, reload on import Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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{
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"name": "club-launcher",
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"version": "1.2.0",
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"version": "1.3.0",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "club-launcher",
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"version": "1.2.0",
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"version": "1.3.0",
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"dependencies": {
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"@node-steam/vdf": "^2.0.1",
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"lucide-react": "^0.441.0",
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